Package-level declarations

Functions

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fun animate(key: Any, enabler: Boolean, duration: Int, initialProgress: Float = 0.0f, easing: Easing = FastOutSlowInEasing, onProgressChange: (Float) -> Unit = {}, onFinish: () -> Unit = {}): State<Float>

Runs a tween animation and exposes its progress as a State.

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fun Modifier.transition(progress: Float, goingBack: Boolean, animation: ModifierAnimation): Modifier

Applies a screen transition animation to the receiving Modifier.